𝘛𝘩𝘦 𝘙𝘰𝘴𝘦𝘴 is a prototype game created in Mia Consalvo's Games as Research Creation class at Concordia University.  It is an attempt to explore feelings of invisibility and isolation experienced by people living with a chronic illness. My goal was to represent a loss of energy without quantifying it in a health bar. 

Shrinking space is used as a metaphor for loss of opportunities to explore and interact. The game illustrates how our relationships to others and to our environment is impacted by limited mobility, as well as how the manifestation of symptoms can change how people with chronic illness are perceived, sometimes being misrecognized as lazy, disengaged, or reclusive.  

I hope you enjoy my tiny, autobiographical journey through the tensions and emotions that emerge when we are not always able to stop and smell the roses.  

Controls
Move: WASD or arrow keys
Interact: Alt/Z/J




This prototype was made in GB Studio with a combination of original and free-to-use backgrounds, sprites, and music. 

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorQuestingQueerly
GenreVisual Novel
Tags2D, Experimental, Game Boy, illness, Life Simulation, Pixel Art, roses, Short, Singleplayer

Comments

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(+1)

god what a empathetic experience. extremely feeling the resentment n frustration @ hattie + the doc, n incrementally limiting ur mobility space hit SO hard, esp in the v last room

(+2)

Thank you so much for this feedback. Knowing that so many of the feelings I wanted to express came through while you played means a lot! 

我买完药回家睡觉,然后游戏就卡住了,是不是后续剧情还没更新呢?故事剧情写的很不错!

非常感谢你!您能告诉我更多有关卡住时发生的情况吗?您是否进入显示“ FIN”的屏幕,还是问题较早发生?我将检查游戏并尝试修复它。
(我正在使用翻译程序进行回复,因此,如果我的语言不便,我深感抱歉。)

我所遇到的情况与你所说的是完全一样的。出现了一个显示FIN的屏幕。(你的翻译程序很有用,我能明白你的意思。)